Value table
Use the pass list as a decision filter.
- Speed Multiplier tiers 1-12: 3 to 1,375 Robux. A staged speed growth ladder; public descriptions say each tier requires the previous tier first.
- Gold, Diamond, Candy, and ADMIN Treadmills: 59 to 1,599 Robux. Training surfaces for players who want to spend more time building speed before difficult routes.
- Wins Multiplier x2: 79 Robux. A win growth pass for players who already clear routes consistently.
- More Equipped Items: 299 Robux. Adds more equipped item slots, useful when item management becomes the route bottleneck.
- Trails, auras, and soundpacks: 19 to 2,999 Robux. Mostly identity, look, sound, and comfort purchases from public pass names.
Buy order logic
The best purchase depends on whether you are blocked by speed growth, training time, win scaling, equip space, or cosmetics.
- Speed Multiplier tiers 1-12: Only after you know speed gain is your current blocker and you are not losing runs to route control.
- Gold, Diamond, Candy, and ADMIN Treadmills: Buy only if your sessions are mostly training time and you already understand the stage you are aiming for.
- Wins Multiplier x2: Buy after consistency, not before; it does not fix falling off a keyboard route.
- More Equipped Items: Wait until equip space is visibly blocking your route or farming plan.
- Trails, auras, and soundpacks: Buy for style after your speed, rebirth, and win route already feels stable.
Do not confuse style with speed
Trails, auras, and soundpacks can make the game feel better, but the route still needs control.
- Movement first.
- Growth second.
- Wins scaling third.
- Equip space only if it blocks your route.
- Cosmetics when you want the look.